News about Metroid 64: Metroid Comes To Nintendo 64 In Impressive Fan Project


A brilliant Metroid fan is hard at work on a retro 3D fan game that depicts Samus Aran as she might have appeared on the classic Nintendo 64 platform. A brilliant Metroid fan is hard at work on a retro 3D fan game that depicts Samus Aran as she might have appeared on the classic Nintendo 64 platform. Fans paid attention to the beloved franchise in February when a picture rumored to be teasing the long-awaited Metroid Prime 4 was posted on Twitter.

Fan-made gaming projects take a lot of time and effort to complete, but the results may be quite remarkable. Because they are created by fans, they frequently focus on fan-favorite ideas and can thus become extremely popular.

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They, like mods, allow players to explore possibilities that a franchise may never officially explore, frequently switching genres or introducing themes that the producers would never allow. One first-person shooter Pokémon fan game, for example, added a significant degree of violence into an otherwise family-friendly universe.

However, as with many other well-known fan games, its rising popularity quickly backfired when Nintendo sent a copyright takedown notice for the project. Luto Akino, a Twitter user, and independent game developer are undoubtedly hoping that their latest Metroid project, Metroid 64, would avoid a similar fate.

They’ve posted a video of their work in progress via Twitter, according to IGN, showing a 3D Samus traversing a purple cave, shooting at placeholder adversaries, and even using her Morph Ball and bombing skills. Despite being designed in Unity, the game’s aesthetics are a wonderful fit for the Nintendo 64, evoking memories of classic titles like Super Mario 64.

While Metroid did not have its own game for the N64, several other well-known series did, and some of these titles have recently been ported to Nintendo Switch Online. However, it must be noted that these new ports contain a number of flaws, including the absence of critical functionalities in some situations.

Despite the fact that the Nintendo 64 did not feature a Metroid game, its succeeding console had. The Game Cube was host to the critically acclaimed Metroid Prime, which spawned its own subseries of the same name. Metroid Prime was also notable for being the franchise’s first 3D game.

However, because of technological advancements, its graphics were far superior to those of N64 games, and hence Luto Akino’s work. Many consider Metroid Prime to be one of the best games ever developed because of its original gameplay, but it could have been even better; it almost contained an emulation of the similarly famous Super Metroid.

Despite the fact that Luto Akino’s Metroid 64 is unlikely to live up to the high standards set by Metroid Prime, the project still has a lot of potentials. Even in its current state, the retro N64 style brought to the Metroid franchise is immensely enticing. Samus’ model is fantastic, and it gives me high hopes for what her enemies will look like in the future.

And, witnessing Samus hop from platform to platform, the spectator might be forgiven for mistaking the film for an old Nintendo playtest build. In truth, Nintendo’s attention is a concern for the project’s future, as the firm is known for being exceedingly protective of its copyright and has already taken down other Metroid fan games.

Regardless of this scenario, Metroid 64 appears to be on course to be an enjoyable experience for any Metroid enthusiast.

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