At its GTC 22 event on Tuesday, Nvidia unveiled three new RTX 40-series graphics cards, the most recent iteration of its well-liked GeForce GPU line. The RTX 4090, the most potent card in the range, and two variations of the RTX 4080—a more affordable 12 GB version and a 16 GB version—are the first cards from the line to be made public.
The first card Nvidia unveiled was the new RTX 4090, the company’s most potent consumer card to date and stood out among the RTX 40-series lineup. In titles like Cyberpunk 2077 and Microsoft Flight Simulator, Nvidia claims the RTX 3090 Ti will perform twice as well as the best card from the previous generation.
16,384 CUDA cores and 24 GB of memory are present on the card. A card this powerful naturally requires a lot of power in return; therefore, the RTX 4090 will need three 8-pin power adapters with an additional fourth adaptor available for overclocking. The Nvidia GeForce RTX 4090 will sell on October 12 for $1,599.
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While you may believe that the only distinction between the 16 GB and the 12 GB versions of the RTX 4080 is their memory, you would be wrong. Nvidia also unveiled two variants of the RTX 4080. The two GPUs have somewhat different specifications. The 16 GB version, in particular, boasts 9,728 CUDA cores, while the 12 GB model only has 7,680.
The memory in the later model is also slower than in the 16 GB variant. In other words, it might be preferable to think of this as a budget RTX 4080 that resembles an RTX 4070.5 more. The starting prices for the Nvidia GeForce RTX 4080 (16 GB) and 12 GB models are, respectively, $1,199 and $899. In November, both RTX 4080 graphics cards are expected to go on sale.
For its RTX 40-series cards, Nvidia also unveiled some new features, including DLSS 3. Although the aesthetics and frame rate of this next generation of Nvidia’s real-time picture reconstruction technology are vastly improved over earlier iterations, the frame rate increases aren’t quite substantial.
The new method that Nvidia employs uses interpolation, which means that the card forecasts the following frame and renders its version in place of the one that originates from the game. Since the game won’t be reading inputs for each interpolated frame while having faster frame rates, it could not seem as fluid. Nvidia also revealed certain games with RTX-enabled ray tracing improvements, including Portal and all the new GPUs.