Today at Ubisoft Forward, unveiled the future of Assassin’s Creed, and it all kicks off in 2023 with Assassin’s Creed Mirage. Assassin’s Creed Mirage, which takes place in ninth-century Baghdad, focuses on the coming-of-age narrative of Basim Ibn Ishaq, the Hidden One introduced in Assassin’s Creed Valhalla. Assassin’s Creed Codename Red and Assassin’s Creed Codename Hexe, two other flagship Assassin’s Creed games, were also hinted at. The former is set in the eagerly anticipated feudal Japan setting. The Assassin’s Creed Codename Infinity hub will include both games.
Mirage: Assassin’s Creed
Assassin’s Creed Mirage, a more compact and narrative-focused game than recent installments in the series, introduces players to a 17-year-old Basim (now voiced by Lee Majdoub) who is coping with nightmares and leading a cunning street thief’s life. Fortunately for Basim, the Hidden Ones recognize his potential and assist him in fleeing Baghdad for the Hidden Ones’ fortress of Alamut.
One of these Hidden Ones is his mentor Roshan, who Shohreh Aghdashloo voices. He will hone his unique abilities, uncover his true nature, and come to understand a new Creed as he learns their enigmatic rituals and potent principles. This Creed, which will change his fate in ways he could never have imagined, will help him understand his true nature.
As players join the proto-Assassin order known as the Hidden Ones and advance to become a master assassin, Mirage, a game built as an homage to the first Assassin’s Creed games, pays homage to the series origins. The bustling metropolis of Baghdad in the ninth century makes for the ideal dense, urban hunting ground as Basim uses the most tools in the series’ history to stalk his prey.
At this time in history, they haven’t quite taken on the moniker of “Assassins,” but there’s no denying that the Hidden Ones are a strong and established order with resources and the crucial Creed to guide them. Basim will be able to collect contracts and upgrades from a network of Hidden One bureaus located throughout Baghdad as he explores the city. He will also be able to gather information on his targets and eliminate them with quick assassinations.
The ability to climb is an assassin’s greatest asset. Hence, as the series moves back into a large-scale urban setting, Basim will have to leap across rooftops, climb tall towers, and evade security by parkouring through Baghdad’s four distinct districts. When sleuthing for clues fails to yield the information needed, Basim can use his eagle Enkidu to survey the area and mark enemies for covert elimination.
Game of the Year: Codename Red
Ubisoft Quebec, the studio behind Assassin’s Creed Odyssey and Assassin’s Creed Syndicate, is working on Assassin’s Creed Codename Red with Creative Director Jonathan Dumont. The game’s open-world RPG design will advance from Assassin’s Creed and transport players to the eagerly anticipated feudal Japan setting.
Game of Thrones Codename Hexe
Assassin’s Creed Codename Hexe, developed by Ubisoft Montreal with Clint Hocking serving as creative director, will come out after Assassin’s Creed Codename Red.
Codename Infinity: Assassin’s Creed
In Assassin’s Creed Codename Infinity, a hub that will bring together players through various Assassin’s Creed experiences—both old and new—Red and Hexe will play a role. With a stand-alone adventure, Infinity will also bring multiplayer back to Assassin’s Creed.