Unity has chosen Azure as its cloud partner for developing and running real-time 3D (RT3D) experiences from the Unity engine, as was previously announced on the official Microsoft Blog. Unity offers designers an accessible route to production of RT3D assets, whether for games or non-gaming environments, by providing quick access to RT3D simulation tools and the capability to generate digital twins of real-world places and things.
According to Microsoft’s CVP of Game Creator Experiences and Ecosystem Sarah Bond, “Our dedication to creators is something we share with our longtime partner, Unity, a global leader in real-time 3D technology.” We’re also dedicated to increasing the production and dissemination of 3D content, providing developers with the necessary tools and technology, and making it simpler than ever to make games available to users.
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The relationship between Microsoft and Unity, as said in the official post, will also make it easier for developers of Made with Unity games to reach their players on Windows and Xbox devices and open up new business prospects. “Unity developers will be able to realise their goals by bringing their games to more gamers across the world,” adds Bond. “This is accomplished by creating new developer tools, using the latest platform innovation from silicon to cloud, and simplifying the publishing experience.